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NAMEswitch_default_texfilter - Switch the default texture filtering mode for all newly created objects. SYNOPSISnil
DESCRIPTIONThis function accepts either FILTER_NONE , FILTER_LINEAR , FILTER_BILINEAR and FILTER_TRILINEAR which are texture post-processing stages usually supported in-hardware. Others will have to be implemented as temporary rendertargets with appropriate shaders. NOTES
EXAMPLEfunction switch_default_texfilter0() MISUSEfunction switch_default_texfilter0() MISUSEfunction switch_default_texfilter1()
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