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Man Pages
uinsert(3) Allegro manual uinsert(3)

uinsert - Inserts a character in a string. Allegro game programming library.

#include <allegro.h>

int uinsert(char *s, int index, int c);

Inserts the character `c' at the specified `index' in the string, sliding the rest of the data along to make room. If `index' is negative, it counts backward from the end of the string. Example:

   uinsert(text_string, 0, prefix_letter);

Returns the number of bytes by which the trailing part of the string was moved.

uoffset(3), ugetat(3), usetat(3), uremove(3)
version 4.4.3 Allegro

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