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wxWindowDC(3) Erlang Module Definition wxWindowDC(3)

wxWindowDC - Functions for wxWindowDC class

A wxWindowDC must be constructed if an application wishes to paint on the whole area of a window (client and decorations). This should normally be constructed as a temporary stack object; don't store a wxWindowDC object.

To draw on a window from inside an EVT_PAINT() handler, construct a wxPaintDC object instead.

To draw on the client area of a window from outside an EVT_PAINT() handler, construct a wxClientDC object.

A wxWindowDC object is initialized to use the same font and colours as the window it is associated with.

See: wxDC, wxMemoryDC, wxPaintDC, wxClientDC, wxScreenDC

This class is derived (and can use functions) from: wxDC

wxWidgets docs: wxWindowDC

wxWindowDC() = wx:wx_object()

new(Window) -> wxWindowDC()


Types:

Window = wxWindow:wxWindow()

Constructor.

Pass a pointer to the window on which you wish to paint.

destroy(This :: wxWindowDC()) -> ok


Destroys the object.

wx 2.1.1 wxWidgets team.

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