GSP
Quick Navigator

Search Site

Unix VPS
A - Starter
B - Basic
C - Preferred
D - Commercial
MPS - Dedicated
Previous VPSs
* Sign Up! *

Support
Contact Us
Online Help
Handbooks
Domain Status
Man Pages

FAQ
Virtual Servers
Pricing
Billing
Technical

Network
Facilities
Connectivity
Topology Map

Miscellaneous
Server Agreement
Year 2038
Credits
 

USA Flag

 

 

Man Pages
glutSolidCone(3GLUT) GLUT glutSolidCone(3GLUT)

glutSolidCone, glutWireCone - render a solid or wireframe cone respectively.

void glutSolidCone(GLdouble base, GLdouble height,
                   GLint slices, GLint stacks);
void glutWireCone(GLdouble base, GLdouble height,
                  GLint slices, GLint stacks);

base
The radius of the base of the cone.
height
The height of the cone.
slices
The number of subdivisions around the Z axis.
stacks
The number of subdivisions along the Z axis.

glutSolidCone and glutWireCone render a solid or wireframe cone respectively oriented along the Z axis. The base of the cone is placed at Z = 0, and the top at Z = height. The cone is subdivided around the Z axis into slices, and along the Z axis into stacks.

glutSolidSphere, glutSolidCube, glutSolidTorus, glutSolidDodecahedron, glutSolidOctahedron, glutSolidTetrahedron, glutSolidIcosahedron, glutSolidTeapot

Mark J. Kilgard (mjk@nvidia.com)
3.7 GLUT

Search for    or go to Top of page |  Section 3 |  Main Index

Powered by GSP Visit the GSP FreeBSD Man Page Interface.
Output converted with ManDoc.