The include file
<link.h>
declares several
structures that are present in dynamically linked programs and libraries.
The structures define the interface between several components of the
link-editor and loader mechanism. The layout of a number of these structures
within the binaries resembles the a.out format in many places as it serves
such similar functions as symbol definitions (including the accompanying
string table) and relocation records needed to resolve references to
external entities. It also records a number of data structures unique to the
dynamic loading and linking process. These include references to other
objects that are required to complete the link-editing process and
indirection tables to facilitate
Position
Independent Code (PIC for short) to improve sharing of code pages
among different processes. The collection of data structures described here
will be referred to as the
Run-time
Relocation Section (RRS) and is embedded in the standard text and
data segments of the dynamically linked program or shared object image as
the existing
a.out(5)
format offers no room for it elsewhere.
Several utilities cooperate to ensure that the task of getting a
program ready to run can complete successfully in a way that optimizes the
use of system resources. The compiler emits PIC code from which shared
libraries can be built by
ld(1). The
compiler also includes size information of any initialized data items
through the .size assembler directive. PIC code differs from conventional
code in that it accesses data variables through an indirection table, the
Global Offset Table, by convention accessible by the reserved name
_GLOBAL_OFFSET_TABLE_
. The exact mechanism used for
this is machine dependent, usually a machine register is reserved for the
purpose. The rational behind this construct is to generate code that is
independent of the actual load address. Only the values contained in the
Global Offset Table may need updating at run-time depending on the load
addresses of the various shared objects in the address space.
Likewise, procedure calls to globally defined functions are
redirected through the Procedure Linkage Table (PLT) residing in the data
segment of the core image. Again, this is done to avoid run-time
modifications to the text segment.
The linker-editor allocates the Global Offset Table
and Procedure Linkage Table when combining PIC object files into an image
suitable for mapping into the process address space. It also collects all
symbols that may be needed by the run-time link-editor and stores these
along with the image's text and data bits. Another reserved symbol,
_DYNAMIC is used
to indicate the presence of the run-time linker structures. Whenever
_DYNAMIC is relocated to 0, there is no need to invoke the run-time
link-editor. If this symbol is non-zero, it points at a data structure from
which the location of the necessary relocation- and symbol information can
be derived. This is most notably used by the start-up module,
crt0. The
_DYNAMIC structure is conventionally located at the start of the data
segment of the image to which it pertains.
The data structures supporting dynamic linking and run-time
relocation reside both in the text and data segments of the image they apply
to. The text segments contain read-only data such as symbols descriptions
and names, while the data segments contain the tables that need to be
modified by during the relocation process.
The _DYNAMIC symbol references a _dynamic
structure:
struct _dynamic {
int d_version;
struct so_debug *d_debug;
union {
struct section_dispatch_table *d_sdt;
} d_un;
struct ld_entry *d_entry;
};
- d_version
- This field provides for different versions of the dynamic linking
implementation. The current version numbers understood by
ld(1) and
ld.so(1)
are
LD_VERSION_SUN
(3), which is used by the SunOS 4.x releases, and
LD_VERSION_BSD
(8), which has been in use since FreeBSD
1.1.
- d_un
- Refers to a
d_version
dependent data structure.
- so_debug
- this field provides debuggers with a hook to access symbol tables of
shared objects loaded as a result of the actions of the run-time
link-editor.
The section_dispatch_table structure is the
main “dispatcher” table, containing offsets into the image's
segments where various symbol and relocation information is located.
struct section_dispatch_table {
struct so_map *sdt_loaded;
long sdt_sods;
long sdt_filler1;
long sdt_got;
long sdt_plt;
long sdt_rel;
long sdt_hash;
long sdt_nzlist;
long sdt_filler2;
long sdt_buckets;
long sdt_strings;
long sdt_str_sz;
long sdt_text_sz;
long sdt_plt_sz;
};
- sdt_loaded
- A pointer to the first link map loaded (see below). This field is set by
ld.so
- sdt_sods
- The start of a (linked) list of shared object descriptors needed by
this object.
- sdt_filler1
- Deprecated (used by SunOS to specify library search rules).
- sdt_got
- The location of the Global Offset Table within this image.
- sdt_plt
- The location of the Procedure Linkage Table within this image.
- sdt_rel
- The location of an array of relocation_info
structures (see
a.out(5))
specifying run-time relocations.
- sdt_hash
- The location of the hash table for fast symbol lookup in this object's
symbol table.
- sdt_nzlist
- The location of the symbol table.
- sdt_filler2
- Currently unused.
- sdt_buckets
- The number of buckets in sdt_hash
- sdt_strings
- The location of the symbol string table that goes with
sdt_nzlist.
- sdt_str_sz
- The size of the string table.
- sdt_text_sz
- The size of the object's text segment.
- sdt_plt_sz
- The size of the Procedure Linkage Table.
A sod structure describes a shared object
that is needed to complete the link edit process of the object containing
it. A list of such objects (chained through sod_next)
is pointed at by the sdt_sods in the
section_dispatch_table structure.
struct sod {
long sod_name;
u_int sod_library : 1,
sod_reserved : 31;
short sod_major;
short sod_minor;
long sod_next;
};
- sod_name
- The offset in the text segment of a string describing this link
object.
- sod_library
- If set, sod_name specifies a library that is to be
searched for by
ld.so
. The path name is obtained
by searching a set of directories (see also
ldconfig(8))
for a shared object matching
lib<sod_name>.so.n.m.
If not set, sod_name should point at a full path
name for the desired shared object.
- sod_major
- Specifies the major version number of the shared object to load.
- sod_minor
- Specifies the preferred minor version number of the shared object to
load.
The run-time link-editor maintains a list of structures
called link maps to
keep track of all shared objects loaded into a process' address space. These
structures are only used at run-time and do not occur within the text or
data segment of an executable or shared library.
struct so_map {
caddr_t som_addr;
char *som_path;
struct so_map *som_next;
struct sod *som_sod;
caddr_t som_sodbase;
u_int som_write : 1;
struct _dynamic *som_dynamic;
caddr_t som_spd;
};
- som_addr
- The address at which the shared object associated with this link map has
been loaded.
- som_path
- The full path name of the loaded object.
- som_next
- Pointer to the next link map.
- som_sod
- The sod structure that was responsible for loading
this shared object.
- som_sodbase
- Tossed out in later versions of the run-time linker.
- som_write
- Set if (some portion of) this object's text segment is currently
writable.
- som_dynamic
- Pointer to this object's _dynamic structure.
- som_spd
- Hook for attaching private data maintained by the run-time
link-editor.
Symbol description with size. This is simply an
nlist structure with one field
(nz_size) added. Used to convey size information on
items in the data segment of shared objects. An array of these lives in the
shared object's text segment and is addressed by the
sdt_nzlist field of
section_dispatch_table.
struct nzlist {
struct nlist nlist;
u_long nz_size;
#define nz_un nlist.n_un
#define nz_strx nlist.n_un.n_strx
#define nz_name nlist.n_un.n_name
#define nz_type nlist.n_type
#define nz_value nlist.n_value
#define nz_desc nlist.n_desc
#define nz_other nlist.n_other
};
- nlist
- (see
nlist(3)).
- nz_size
- The size of the data represented by this symbol.
A hash table is included within the text segment of shared object
to facilitate quick lookup of symbols during run-time link-editing. The
sdt_hash field of the
section_dispatch_table structure points at an array of
rrs_hash structures:
struct rrs_hash {
int rh_symbolnum; /* symbol number */
int rh_next; /* next hash entry */
};
- rh_symbolnum
- The index of the symbol in the shared object's symbol table (as given by
the ld_symbols field).
- rh_next
- In case of collisions, this field is the offset of the next entry in this
hash table bucket. It is zero for the last bucket element.
The rt_symbol structure is used to keep track of run-time
allocated commons and data items copied from shared objects. These items are
kept on linked list and is exported through the dd_cc
field in the so_debug structure (see below) for use by
debuggers.
struct rt_symbol {
struct nzlist *rt_sp;
struct rt_symbol *rt_next;
struct rt_symbol *rt_link;
caddr_t rt_srcaddr;
struct so_map *rt_smp;
};
- rt_sp
- The symbol description.
- rt_next
- Virtual address of next rt_symbol.
- rt_link
- Next in hash bucket. Used internally by
ld.so
.
- rt_srcaddr
- Location of the source of initialized data within a shared object.
- rt_smp
- The shared object which is the original source of the data that this
run-time symbol describes.
The so_debug structure is used by debuggers
to gain knowledge of any shared objects that have been loaded in the
process's address space as a result of run-time link-editing. Since the
run-time link-editor runs as a part of process initialization, a debugger
that wishes to access symbols from shared objects can only do so after the
link-editor has been called from crt0. A dynamically linked binary contains
a so_debug structure which can be located by means of
the d_debug field in
_dynamic.
struct so_debug {
int dd_version;
int dd_in_debugger;
int dd_sym_loaded;
char *dd_bpt_addr;
int dd_bpt_shadow;
struct rt_symbol *dd_cc;
};
- dd_version
- Version number of this interface.
- dd_in_debugger
- Set by the debugger to indicate to the run-time linker that the program is
run under control of a debugger.
- dd_sym_loaded
- Set by the run-time linker whenever it adds symbols by loading shared
objects.
- dd_bpt_addr
- The address where a breakpoint will be set by the run-time linker to
divert control to the debugger. This address is determined by the start-up
module, crt0.o, to be some convenient place before
the call to _main.
- dd_bpt_shadow
- Contains the original instruction that was at
dd_bpt_addr. The debugger is expected to put this
instruction back before continuing the program.
- dd_cc
- A pointer to the linked list of run-time allocated symbols that the
debugger may be interested in.
The
ld_entry
structure defines a set of service routines within
ld.so
.
struct ld_entry {
void *(*dlopen)(char *, int);
int (*dlclose)(void *);
void *(*dlsym)(void *, char *);
char *(*dlerror)(void);
};
The crt_ldso structure defines the interface
between the start-up code in crt0 and ld.so
.
struct crt_ldso {
int crt_ba;
int crt_dzfd;
int crt_ldfd;
struct _dynamic *crt_dp;
char **crt_ep;
caddr_t crt_bp;
char *crt_prog;
char *crt_ldso;
struct ld_entry *crt_ldentry;
};
#define CRT_VERSION_SUN 1
#define CRT_VERSION_BSD_2 2
#define CRT_VERSION_BSD_3 3
#define CRT_VERSION_BSD_4 4
- crt_ba
- The virtual address at which
ld.so
was loaded by
crt0.
- crt_dzfd
- On SunOS systems, this field contains an open file descriptor to
“/dev/zero” used to get demand paged
zeroed pages. On FreeBSD systems it contains
-1.
- crt_ldfd
- Contains an open file descriptor that was used by crt0 to load
ld.so
.
- crt_dp
- A pointer to main's _dynamic structure.
- crt_ep
- A pointer to the environment strings.
- crt_bp
- The address at which a breakpoint will be placed by the run-time linker if
the main program is run by a debugger. See
so_debug
- crt_prog
- The name of the main program as determined by crt0 (CRT_VERSION_BSD3
only).
- crt_ldso
- The path of the run-time linker as mapped by crt0 (CRT_VERSION_BSD4
only).
The hints_header and
hints_bucket structures define the layout of the
library hints, normally found in
“/var/run/ld.so.hints”, which is used
by ld.so
to quickly locate the shared object images
in the file system. The organization of the hints file is not unlike that of
an “a.out” object file, in that it contains a header
determining the offset and size of a table of fixed sized hash buckets and a
common string pool.
struct hints_header {
long hh_magic;
#define HH_MAGIC 011421044151
long hh_version;
#define LD_HINTS_VERSION_1 1
long hh_hashtab;
long hh_nbucket;
long hh_strtab;
long hh_strtab_sz;
long hh_ehints;
};
- hh_magic
- Hints file magic number.
- hh_version
- Interface version number.
- hh_hashtab
- Offset of hash table.
- hh_strtab
- Offset of string table.
- hh_strtab_sz
- Size of strings.
- hh_ehints
- Maximum usable offset in hints file.
/*
* Hash table element in hints file.
*/
struct hints_bucket {
int hi_namex;
int hi_pathx;
int hi_dewey[MAXDEWEY];
int hi_ndewey;
#define hi_major hi_dewey[0]
#define hi_minor hi_dewey[1]
int hi_next;
};
- hi_namex
- Index of the string identifying the library.
- hi_pathx
- Index of the string representing the full path name of the library.
- hi_dewey
- The version numbers of the shared library.
- hi_ndewey
- The number of valid entries in hi_dewey.
- hi_next
- Next bucket in case of hashing collisions.