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NAMEfreedoko - A free game of Doppelkopf SYNOPSISfreedoko [OPTIONS] [filename] DESCRIPTIONThe game ‘Doppelkopf’ is a card game for four or more Players similar to`‘Skat’ (like xskat). A game is played by four players. Doppelkopf originates probably from the mostly in south germany played game ‘Schafkopf’. The game is written for Linux and Windows. OPTIONSThese programs follow the usual GNU command line syntax, with long options starting with two dashes (-). A summary of options is included below or can be get with freedoko -?. -h -?, --help print this help, quits
-v, --version print the version, quits
-L, --license print some info about the license (GPL), quits
--defines print the defines (compile time), quits
--directories print the directories FreeDoko searchs, quits
--debug [string] output debug information (p.e. gameplay, heuristics,
table) "heuristics": output for all heuristics (that support it)
heuristic name: output for a specific heuristics "init ui": the ui
initialization "table": display the layout of the table
"mouse": mouse coordinates "screenshots": create
screenshots for each card played (in the desktop) The following flags regulate
additional information in each output "codeline": add information
about the code position (default on) "time": add time information
(default off) "clock": add processor time information (default
off)
-u, --ui [string] setting the ui type. Til now, only gtkmm is
implemented
--settings [string] file with (extra) settings to load
-n, --name [string] the name of the player
-l, --language [string] the language (shortform or longform)
-C, --cardset [string]* the cardset
-H, --cards-height [number] the height of the cards
-s, --seed [number] set the starting seed. This value will be overwritten by
a loaded party, so use with -.
-b, --bug-report [filename] replay the bug report
-r, --references [dirname] check the references in the directory
--auto-bug-reports automatically create bug reports for hardcoded
situations
--fast-play automate some behaviour
bitwise settings: --seed-info print the seeds and some information on stdout
(overwrites the bit in fast-play)
--save-standard-aiconfig saves the standard aiconfig in the ai directory in the
private data directory under the filename standard.defensive.saved.
Quits the program
--no-automatic-savings do save nothing automatically
--threads [number] number of threads to use when calculating (thread support
must have been enabled for compiling)
[filename] play the party in the file Per default the file
current in the parties subdirectory is taken. If the file ends
in .BugReport.FreeDoko or .Reference.FreeDoko the file is treated as a bug
report.
- when used as first option: do load neither the rules, the
players nor the current party
BUGSReport bugs to freedoko@users.sourceforge.net AUTHORFreeDoko is mainly written by Diether Knof and Borg Enders. RESOURCESSource: https://gitlab.com/dknof/FreeDoko Main web site: http://free-doko.sourceforge.net/ Contact: <freedoko@users.sourceforge.net> SEE ALSOxskat (6) COPYINGCopyright © 2001 – 2020 by Diether Knof and Borg Enders. Free use of this software is granted under the terms of the GNU General Public License (GPL) either version 3 or (at your option) any later version.
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