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Freesynd(6) ver.0.8 Freesynd(6)

Freesynd - RTS engine.

freesynd [OPTIONS]

FreeSynd - a cross-platform, GPLed reimplementation of engine for the classic Bullfrog game, Syndicate (1993).

These options are available:

Give the command line options.
Specify the location of the FreeSynd config file.
Specify the location of the user config file.
Disable all sound.

Freesynd sources two configuration files on startup - /usr/local/etc/freesynd.ini and $HOME/.freesynd/user.conf, in that order.

The directory in which the application can read these files can be specified at runtime using the options described in OPTIONS section.

The configuration variables have to be set as follows:

VARIABLE is the name of the variable and value is the value.
Path to the FreeSynd "data" directory. If empty, the application will look in a default directory. Only set this if you really need to.
Path to the original Syndicate "DATA" directory. If empty, this will be the same as freesynd_data_dir.
(true/false) If true, the game will look for Original Syndicate Data and test it
(true/false) If true, the game will run in fullscreen mode.
(true/false) If true, the introduction will be played.
0:english, 1:français, 2:italiano, 3:deutsch
Directory to save files. By default, it is a save directory near the user.conf file.

In order to run FreeSynd a copy of ORIGINAL Syndicate is required.

This game has been written by :
Stuart Binge
Benoit Blancard
Anders Eurenius
Tarjei Knapstad
Davor Ocelic
Joey Parrish
Joost Peters
Bohdan Stelmak
Bruce Sutherland
Unavowed
Trent Waddington

You can find more about the game on its homepage:

http://freesynd.sourceforge.net/

2024-04-01

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