opencity — a 3D city simulator game
opencity [-fs | --full-screen] [-glv | --gl-version] [-dd |
--data-dir newDataPath] [-cd | --conf-dir newConfigPath] [-na | --no-audio]
[--generator-height-map heightMapPicture | (--generator-seed seed
[--generator-map MAP-TYPE] [--generator-water WATER-TYPE]
[--generator-map-shape MAP-SHAPE-TYPE] [--generator-tree-density
TREE-DENSITY-TYPE])]
This manual page documents opencity command.
- -fs | --fullscreen
- Enable fullscreen mode
- -glv | --gl-version
- Show the informations of the current available OpenGL implementation on
your machine then quit
- -dd | --data-dir
newDataPath
- Specify to new path to OpenCity's data. For example: --data-dir
/home/foo/bar/share/opencity/
- -cd | --conf-dir
newConfigPath
- Specify to new path to OpenCity's configuration. For example: --conf-dir
/home/foo/bar/etc/opencity/
- -na | --no-audio
- Disable the audio system
-
--generator-height-map heightMapPicture
- Load a gray-level picture as height map (PNG). The water level is gray
level 128, each map level is one gray level. That's why the whole picture
seems to be in a medium gray, because there's only a minor difference
between the pixels. You can draw yourself the height-map or generate from
any map sources. The interesting data for this work are the DEM satellite
data. The map generator in OpenCity will crop the picture if it's too
big.
-
--generator-seed seed
- The seed is the random integer seed used by the map generator
-
--generator-map MAP-TYPE
- MAP-TYPE: 0=plain (default), 1=hill, 2=mountain
-
--generator-water WATER-TYPE
- WATER-TYPE: 0=dry, 1=lake (default), 2=coast
-
--generator-map-shape MAP-SHAPE-TYPE
- MAP-SHAPE-TYPE: 0=none (default), 1=island, 2=volcano, 3=crater
-
--generator-tree-density TREE-DENSITY-TYPE
- TREE-DENSITY-TYPE: 0=sparse (default), 1=normal, 2=dense
Hotkey:
n: "Blank" tool
r: Zone Residential tool
c: Zone Commercial tool
i: Zone Industrial tool
p: Lay Paths tool
l: Lay electric Lines tool
x: Destroy tool
q: Query tool
e: Build a coal power plant
ctrl: cancel the zoning tool action
u / d: raise / lower cells tool
Navigation:
up / down / left / right: move the map
pageup / pagedown: rotate the map
insert / delete: zoom in/out
alt: multiply the effects of the buttons above by 10
h: as Home
escape: toggle the main menu
Option:
b: Toggle building display on/off
g: Toggle grid display on/off
k: Toggle the main status bar display on/off
f: Toggle wire frame mode display on/off
o: Toggle perspective/orthogonal projection
t: Toggle terrain display on/off
w: Toggle water display on/off
Sound & music:
z / b: play previous / next music
m: music on / off
s: sound on / off
Experimental:
F2: Save
F6: Load
This manual page was written by OpenCity team. It is distributed
under same license as OpenCity application. See the AUTHORS file for the
full list of other contributors.