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NAMEtrader - a game of interstellar trading SYNOPSIStrader [--no-color|--no-colour]
[--max-turn=NUM] [GAME]
DESCRIPTIONStar Traders is a simple game of interstellar trading, where the objective is to create companies, buy and sell shares, borrow and repay money, in order to become the wealthiest player (the winner). OPTIONS
EXIT STATUS
EXAMPLESYou can start a new game by running Star Traders without any command line options: trader If you would like to continue a previously-saved game, simply specify that game number on the command line. For example, the following starts game 4, if it was previously saved: trader 4 xterm -g 80x24 -fa Mono -fs 18 -bg black -fg white -bc +sb +fbx -e trader & xterm -g 80x24 -fa Mono -fs 18 -bg '#181818' -fg '#2CAB00' -bc +sb +bdc +fbx -xrm 'XTerm*colorBD: #41FF00' -e trader --no-colour & xterm -g 80x24 -fa Mono -fs 18 -bg '#101010' -fg '#AB7A00' -bc +sb +bdc +fbx -xrm 'XTerm*colorBD: #FFB700' -e trader --no-colour & ENVIRONMENT
FILES
BUGSNone yet known... FEEDBACKYour comments, suggestions, corrections and enhancements are always warmly welcomed! Please send these to:
COPYRIGHTCopyright © 1990–2024, John Zaitseff. Star Traders is free software that is distributed under the terms of the GNU General Public License. You can redistribute it and/or modify it under the terms of that License as published by the Free Software Foundation, either version 3 or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see the GNU licenses web page ⟨https://www.gnu.org/licenses/⟩. Even though the GNU General Public License does not require you to send your modifications back to the author, it is considered “good form” to do so, as this allows your modifications to be incorporated into future versions of the program, allowing others to benefit from them. HISTORYThe original (and very primitive) game was written by Steven Faber and published as Star Lanes on pages 131–138 in Interface Age, June 1977. It was described by the magazine's software editor as: ... a new imaginative Monopoly-type microcomputer game
that everyone can and will want to play if you have a microcomputer. Like the
Monopoly game, STAR LANES combines financial and positional strategies as
players attempt to lay claim to valuable pieces of space real estate between
the stars in the Galaxy.
— Robert A. Stevens, page 123, Interface Age, June 1977. S. J. Singer took Star Lanes and republished it in 1984 as Star Traders. His version was modified by John Zaitseff for Microsoft Basic (MBASIC) running under the CP/M-80 operating system; it was released on 7th March, 1988. Star Traders was then completely rewritten in 1990 for the Australian-designed 8-bit MicroBee computer running CP/M-80 on a Zilog Z80 processor, using Turbo Pascal 3.01a. Essentially, only the name of the game, the names of the first five companies and some of the key ideas were retained in this version. Version 4.1 of Star Traders was released on 1st August, 1991. In 1992, it was recompiled for the NEC Advanced Personal Computer (with 8-inch floppy drives!) running CP/M-86 on an 8086 processor, using Turbo Pascal 2.0. This version had colour added to it in the form of ANSI escape sequences; version 4.4 was released on 2nd August, 1993. The next version came in 1993, when the program was recompiled to run on IBM-compatible machines running MS-DOS and ANSI.SYS. Turbo Pascal 6.0 was used for this. The ANSI escape sequences were slightly different under MS-DOS than under the NEC, in that the NEC supported a number of extra character attributes. In other words, the MS-DOS version looked worse than the one running under CP/M-86! Star Traders was recompiled again in 1994 for IBM-compatible machines with VGA/EGA/CGA video graphics adapters. The output routines were recoded to use a “windowed” look. Borland Pascal 7.0 was used for this purpose, along with a number of text window manipulation modules. Version 5.4 was released on 1st June, 1994. In 1995, Star Traders was completely rewritten for the 16-bit Microsoft Windows 3.1 graphical environment. Microsoft Visual Basic 3.0 was used for this purpose. Although completely rewritten, the original algorithms were reused from previous versions. Version 6.0 of the game was released on 15th September, 1995. Star Traders was then to languish until almost 16 years later... when the game was rewritten once again, this time in the C programming language. Version 7.0 was released on 25th July, 2011 for Unix-like operating systems such as Linux, with subsequent releases to add features and correct bugs. Now you, too, can run this small piece of computing history! SEE ALSOStar Traders home page ⟨https://www.zap.org.au/projects/trader/⟩
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