xqf - 3D action game server browser
is a 3D action game (such as Quake, sequels and derivatives) server
browser. It uses X and is written using the GIMP Tool Kit, and uses QStat in
the backend to retrieve server info.
With XQF you can search for Quake, Quake World, Quake2, Quake3, Return to Castle
Wolfenstein, Hexen 2, Hexen World, Sin, Half-Life, Kingpin, Soldier of Fortun
1/2, Tribes 2, Heretic 2, Unreal, Unreal Tournament, Unreal Tournament 2003,
Rune, Descent 3 and many others. You can look at lots of information about the
servers. XQF can spawn your client into a selected server with customized
options. You can also apply filters while searching for servers, trimming full
or empty servers, for example.
XQF accepts several command line parameters:
- --launch [SERVERTYPE] IP
- adds the server specified with IP (e.g. 10.10.0.1:27666) to the favorites,
queries it and launches the game. XQF tries to automatically determine the
correct game based on the port. If the autodetections fails XQF will ask
you for the game. Alternatively you may directly specify the game type on
the command line (e.g. Q3S).
- --add [SERVERTYPE] IP
- adds the specified server to the favories and queries it. Basically the
same as --launch except that the game is not launched ;-)
- --debug level
- set the specified debug level. Use this if you experience problems with
XQF. Level 3 is usually sufficient for debugging most problems. Higher
levels product lots of output.
- prints the version of XQF.
This manual page was written by Jordi Mallach <email@example.com>, for the
Debian GNU/Linux system (but may be used by others).
XQF was written by Roman Pozlevich <firstname.lastname@example.org>, and is now maintained
by Bill Adams <email@example.com>, Alex Burger
<firstname.lastname@example.org> and Ludwig Nussel