bouncingcow - a happy cow on a trampoline in 3D. Moo.
bouncingcow [--display host:display.screen]
[--visual visual] [--window] [--root] [--window-id number]
[--delay number] [--speed number] [--count number]
[--mathematical] [--texture filename] [--wireframe] [--fps]
- --visual
visual
- Specify which visual to use. Legal values are the name of a visual class,
or the id number (decimal or hex) of a specific visual.
- --window
- Draw on a newly-created window. This is the default.
- --root
- Draw on the root window.
- --window-id number
- Draw on the specified window.
- --delay
number
- Per-frame delay, in microseconds. Default: 30000 (0.03 seconds.).
- --speed
number
- How fast the cow bounces. Larger for faster. Default: 1.0.
- --count
number
- How many cows! Default 1.
- --texture
filename
- An image file to paint on the cow's hide.
Note that on most systems, GL textures must have dimensions
that are a power of two.
- --mathematical
- Periodically transition to display mathematically ideal cows (spherical,
frictionless).
- --wireframe
- Render in wireframe instead of solid.
- --fps
- Display the current frame rate, CPU load, and polygon count.
- DISPLAY
- to get the default host and display number.
- XENVIRONMENT
- to get the name of a resource file that overrides the global resources
stored in the RESOURCE_MANAGER property.
- XSCREENSAVER_WINDOW
- The window ID to use with --root.
Copyright © 2003 by Jamie Zawinski. Moo. Permission to use,
copy, modify, distribute, and sell this software and its documentation for
any purpose is hereby granted without fee, provided that the above copyright
notice appear in all copies and that both that copyright notice and this
permission notice appear in supporting documentation. Moo. No
representations are made about the suitability of this software for any
purpose. It is provided "as is" without express or implied
warranty. Moo.
Jamie Zawinski <jwz@jwz.org>