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NAMEglsnake - OpenGL enhanced Rubik's Snake cyclewaster. SYNOPSISglsnake [--display host:display.screen] [--window] [--root] [--window-id number] [--visual visual] [--delay microseconds] [--fps] [--wireframe] [--altcolour] [--angvel angular] [--explode distance] [--statictime milliseconds] [--yangvel angle] [--zangvel angle] DESCRIPTIONglsnake is an imitation of Rubiks´ Snake, using OpenGL. OPTIONSglsnake accepts the following options:
ENVIRONMENT
SEE ALSOX(1), xscreensaver(1),
BUGSThe snake will happily intersect itself while morphing (this is not a bug). The rotation/camera position sucks. COPYRIGHTCopyright © 2001, 2002 by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. AUTHORJamie Wilkinson <jaq@spacepants.org>, Andrew Bennetts <andrew@puzzling.org>, and Peter Aylett <peter@ylett.com>. Ported to XScreenSaver by Jamie Wilkinson.
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