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lockward(6) XScreenSaver manual lockward(6)

lockward - Rotating spinning color-cycling things

lockward [--display displayspec] [--root] [--window-id number] [--window] [--visual arg] [--window-id arg] [--delay usec] [--pair] [--fps] [--blink | --no-blink] [--rotateidle-min msec] [--rotateidle-max msec] [--blinkidle-min msec] [--blinkidle-max msec] [--blinkdwell-min msec] [--blinkdwell-max msec]

lockward draws a spinning, rotating set of notched wheels overlaid with some flashing effects, using OpenGL. It's a sort of cross between the wards in a combination lock and those old information displays that animated via polarized light.

Specify which visual to use. Legal values are the name of a visual class, or the ID number (decimal or hex) of a specific visual.
Draw on a newly-created window (default).
Draw on the root window.
--window-id number
Draw on the specified window.
Per-frame delay, in microseconds. Default: 20000 (50 frames/sec).
Enables/disables the blinking effects. Default: Enabled.
Display the current frame rate, CPU load, and polygon count.
The minimum and maximum time each spinner will sit idle, in milliseconds. Defaults: Min 1000, max 6000.
The minimum and maximum time between blinking effects, in milliseconds. Defaults: Min 1000, max 9000.
The minimum and maximum dwell time for the blinking effects, in milliseconds. This affects how quickly the blinks actually happen. Defaults: Min 100, max 600.

Default host and display number.
Name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.
The window ID to use with --root.

X(1), xscreensaver(1)

Leo L. Schwab <ewhac@best.com>

6.09 (07-Jun-2024) X Version 11

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