panic
— bring down
system on fatal error
#include
<sys/types.h>
#include <sys/systm.h>
extern char *panicstr;
void
panic
(const
char *fmt,
...);
void
vpanic
(const
char *fmt, va_list
ap);
KERNEL_PANICKED
();
The
panic
()
and vpanic
() functions terminate the running system.
The message fmt is a
printf(3)
style format string. The message is printed to the console and
panicstr is set pointing to the address of the message
text. This can be retrieved from a core dump at a later time.
Upon entering the
panic
()
function the panicking thread disables interrupts and calls
critical_enter(9).
This prevents the thread from being preempted or interrupted while the
system is still in a running state. Next, it will instruct the other CPUs in
the system to stop. This synchronizes with other threads to prevent
concurrent panic conditions from interfering with one another. In the
unlikely event of concurrent panics, only one panicking thread will
proceed.
Control will be passed to the kernel debugger via
kdb_enter
().
This is conditional on a debugger being installed and enabled by the
debugger_on_panic variable; see
ddb(4) and
gdb(4).
The debugger may initiate a system reset, or it may eventually return.
Finally,
kern_reboot(9)
is called to restart the system, and a kernel dump will be requested. If
panic
() is
called recursively (from the disk sync routines, for example),
kern_reboot
()
will be instructed not to sync the disks.
The
vpanic
()
function implements the main body of panic
(). It is
suitable to be called by functions which perform their own variable-length
argument processing. In all other cases, panic
() is
preferred.
The
KERNEL_PANICKED
()
macro is the preferred way to determine if the system has panicked. It
returns a boolean value. Most often this is used to avoid taking an action
that cannot possibly succeed in a panic context.
Once the panic has been initiated, code executing in a panic
context is subject to the following restrictions:
- Single-threaded execution. The scheduler is disabled, and other CPUs are
stopped/forced idle. Functions that manipulate the scheduler state must be
avoided. This includes, but is not limited to,
wakeup(9)
and
sleepqueue(9)
functions.
- Interrupts are disabled. Device I/O (e.g. to the console) must be achieved
with polling.
- Dynamic memory allocation cannot be relied on, and must be avoided.
- Lock acquisition/release will be ignored, meaning these operations will
appear to succeed.
- Sleeping on a resource is not strictly prohibited, but will result in an
immediate return from the sleep function. Time-based sleeps such as
pause(9)
may be performed as a busy-wait.
The panic
() and
vpanic
() functions do not return.