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    | Mono(mkbundle) |  | Mono(mkbundle) |  
mkbundle, mkbundle2 - Creates a bundled executable. mkbundle [options] assembly1 [assembly2 ...] mkbundle generates an executable program that will contain
    static copies of the assemblies listed on the command line. By default only
    the assemblies specified in the command line will be included in the bundle.
    To automatically include all of the dependencies referenced, use the
    "--deps" command line option. There are two modes of operation, one uses an existing Mono binary
    or a server-hosted list of binaries and is enabled when you use either the
    --cross, --sdk or the --runtime command line
  options. An older mechanism creates a small C stub that links against the
    libmono library to produce a self-contained executable and requires a C
    compiler. It is described in the "OLD EMBEDDING" section
  below. For example, to create a bundle for hello world, use the following
    command: 
	$ mkbundle -o hello --simple hello.exe
 You can configure options to be passed to the Mono runtime
    directly into your executable, for this, use the --options flag. For
    example, the following disables inlining, by passing the
    "-O=-inline" command line option to the embedded executable: 
	$ mkbundle -o hello --options -O=-inline --simple hello.exe
 The simple version allows for cross-compiling, this requires a Mono
runtime to be installed in the ~/.mono/targets/TARGET/mono to be
available.   You can use the "--local-targets" to list all available
targets, and the "--cross" argument to specify the target, like this:
$ mkbundle --local-targets	
	Available targets:
		default	- Current System Mono
		4.4.0-macosx-x86
		4.4.0-debian-8-arm64
	$ mkbundle --cross 4.4.0-debian-8-powerpc hello.exe -o hello-debian
 The above will bundle your native library into hello-debian for a
    Debian 8 system running on a PowerPC machine. We provide pre-packages binaries for Mono for various
    architectures, which allow you to cross compile, use the
    --list-targets to get a list of all targets supported, and use the
    --fetch-target flag to retrieve a target that you do not have
    installed, like this: 	
	$ mkbundle --list-targets
	Cross-compilation targets available:
	4.4.0-linux-libc2.13-amd64
	4.4.0-linux-libc2.13-armel
	4.4.0-linux-libc2.13-armhf
	4.4.0-linux-libc2.13-i386
	4.4.0-macos-10.7-amd64
	4.4.0-macos-10.7-i386
	4.4.2-linux-libc2.13-amd64
	4.4.2-linux-libc2.13-armel
	4.4.2-linux-libc2.13-armhf
	4.4.2-linux-libc2.13-i386
	4.4.2-macos-10.7-amd64
	4.4.2-macos-10.7-i386
	$ mkbundle --fetch-target 4.4.2-macos-10.7-i386
 And then you can produce a binary that will run on 32-bit Mono on
    MacOS: 
	$ mkbundle --cross 4.4.2-macos-10.7-i386 hello.exe -o hello-macos
 Downloaded targets are stored ~/.mono/targets
  directory. 
  --config
    FILESpecifies that a DLLMAP Mono config file must be bundled as well. In the
      simple and cross compiler modes, if no config file is specified the one
      for the current target is picked (either the system one in the case of the
      simple mode, or the one that came from the cross compilation target for
      the cross compiling mode).--config-dir
    DIRWhen passed, DIR will be set for the MONO_CFG_DIR environment
    variable--cross
    targetUse this to request mkbundle generate a cross-compiled binary. It Creates
      a bundle for the specified target platform. The target must be a directory
      in ~/.mono/targets/ that contains an SDK installation as produced by the
      mono-package-runtime tool. You can get a list of the precompiled versions
      of the runtime using --list-targets and you can fetch a specific target
      using the --fetch-target command line option.
    This flag is mutually exclusive with --sdk which is
        used to specify an absolute path to resolve the Mono runtime from and
        the --runtime option which is used to manually construct the
        cross-platform package.--depsThis option will bundle all of the referenced assemblies for the
      assemblies listed on the command line option. This is useful to distribute
      a self-contained image.--env KEY=VALUEUse this to hardcode an environment variable at runtime for KEY to be
      mapped to VALUE. This is useful in scenarios where you want to enable
      certain Mono runtime configuration options that are controlled by
      environment variables.--fetch-target
    targetDownloads a precompiled runtime for the specified target from the Mono
      distribution site.--i18n
    encodingSpecified which encoding tables to ship with the executable. By default,
      Mono ships the supporting I18N.dll assembly and the I18N.West.dll
      assembly. If your application will use the
      System.Text.Encoding.GetEncoding with encodings other than the West
      encodings, you should specify them here.
    You can use the none parameter to request that no
        implicit encodings should be bundled, including the supporting I18N.dll,
        use this option if you have ran a linker on your own. You can use the all flag to bundle all available
        encodings. Or you can use a comma delimited list of the workds CJK,
        MidWest, Other, Rare and West to specificy which encoding assemblies to
        distribute.-L pathAdds the `path' do the search list for assemblies. The rules are the same
      as for the compiler -lib: or -L flags.--library
    [LIB,]PATHEmbeds the dynamic library file pointed to by `PATH' and optionally give
      it the name `LIB' into the bundled executable. This is used to ship native
      library dependencies that are unpacked at startup and loaded from the
      runtime. Multiple libraries should be specified in dependency order, where
      later ones on the command line depend on earlier ones.--lists-targetsLists all of the available local cross compilation targets available as
      precompiled binaries on the Mono distribution server.--local-targetsLists all of the available local cross compilation targets.--cil-strip
    PATHProvides a CIL stripper that mkbundle will use if able to. The intended
      use is to help reduce file size on AOT.--in-tree
    path/to/mono/source/rootProvides mkbundle with a mono source repository from which to pull the
      necessary headers for compilation. This allows mkbundle to run out of the
      project's source tree, useful for working with multiple runtimes and for
      testing without installing.--managed-linker
    PATHProvides mkbundle access to a managed linker to preprocess the
    assemblies.--machine-config
    FILEUses the given FILE as the machine.config file for the generated
      application. The machine config contains an XML file that is used by
      System.Configuration APIs to configure the .NET stack. Typically this is
      $prefix/etc/mono/4.5/machine.config.
    If you want to disable this automatic bundling, you can use
        the --no-machine-config flag. In the simple and cross compiler
        modes, if no machine.config file is specified the one for the current
        target is picked (either the system one in the case of the simple mode,
        or the one that came from the cross compilation target for the cross
        compiling mode).--no-configIn simple or cross compiling mode, this prevents mkbundle from
      automatically bundling a config file.--nodepsThis is the default: mkbundle will only include the assemblies that
      were specified on the command line to reduce the size of the resulting
      image created.--no-machine-configIn simple or cross compiling mode, this prevents mkbundle from
      automatically bundling a machine.config file.-o filenamePlaces the output on `out'. If the flag -c is specified, this is the C
      host program. If not, this contains the resulting executable.--options
    OPTSSince the resulting executable will be treated as a standalone program,
      you can use this option to pass configuration options to the Mono runtime
      and bake those into the resulting executable. These options are specified
      as OPTS.
    You can use the above to configure options that you would
        typically pass on the command line to Mono, before the main program is
        executed. Additionally, users of your binary can still configure their
        own options by setting the MONO_ENV_OPTIONS environment
      variable.--sdk SDK_PATHUse this flag to specify a path from which mkbundle will resolve the Mono
      SDK from. The SDK path should be the prefix path that you used to
      configure a Mono installation. And would typically contain files lik
      SDK_PATH/bin/mono , SDK_PATH/lib/mono/4.5 and so on.
    When this flag is specified, mkbundle will resolve the
        runtime, the framework libraries, unmanaged resources and configuration
        files from the files located in this directory. This flag is mutually exlusive with --cross--target-server
    SERVERBy default the mkbundle tool will download from a Mono server the target
      runtimes, you can specify a different server to provide cross-compiled
      runtimes.--mono-api-struct-path
    FILEFILE points to a file with the definition of the BundleMonoAPI
      structure which contains the required pointers to various Mono API
      functions used throughout the generated code. This mechanism is meant to
      be used by third parties which embed the Mono runtime and dynamically load
      and initialize it as part of the application startup, in which case the
      Mono APIs will not be available for the shared library loader and the
      bundle will fail to work (one example of such an embedding third party is
      Xamarin.Android).
    After providing the definition FILE, the embedder must call
        the void initialize_mono_api (const BundleMonoAPI *info) function
        found in the generated code before calling void
        mono_mkbundle_init (). The structure passed to
        initialize_mono_api doesn't need to be dynamically allocated as
        its contents is copied to the local structure in the generated code and
        no pointer to the passed structure is retained or used after
        initialize_mono_api returns. The list of pointers is not documented here. Instead, please
        look at the bundle-mono-api.inc file found in the mkbundle source
        directory in your Mono source tree (mcs/tools/mkbundle) or in the
        Mono's GitHub repository,
        https://github.com/mono/mono/blob/master/mcs/tools/mkbundle/bundle-mono-api.inc Please note that your structure must match the one expected by
        your version of the Mono runtime. The file must also define the mkbundle_log_error
        function with the following signature: 	static void mkbundle_log_error (const char *format, ...) {}The function should implement logging API specific to the
        embedder. The old embedding system compiles a small C stub that embeds the C
    code and compiles the resulting executable using the system compiler. This
    requires both a working C compiler installation and only works to bundle
    binaries for the current host. The feature is still available, but we recommend the simpler,
    faster and more convenient new mode. For example, to create a bundle for hello world, use the following
    command: 
	$ mkbundle -o hello hello.exe The above will pull hello.exe into a native program called
    "hello". Notice that the produced image still contains the CIL
    image and no precompilation is done. In addition, it is possible to control whether mkbundle
    should compile the resulting executable or not with the -c option. This is
    useful if you want to link additional libraries or control the generated
    output in more detail. For example, this could be used to link some
    libraries statically: 
	$ mkbundle -c -o host.c -oo bundles.o --deps hello.exe
	$ cc host.c bundles.o /usr/lib/libmono.a -lc -lrt You may also use mkbundle to generate a bundle you can use
    when embedding the Mono runtime in a native application. In that case, use
    both the -c and --nomain options. The resulting host.c file will not have a
    main() function. Call mono_mkbundle_init() before initializing the JIT in
    your code so that the bundled assemblies are available to the embedded
    runtime. These options can only be used instead of using the --cross,
    --runtime or --simple options. 
  -cProduce the stub file, do not compile the resulting stub.-oo filenameSpecifies the name to be used for the helper object file that contains the
      bundle.--keeptempBy default mkbundle will delete the temporary files that it uses to
      produce the bundle. This option keeps the file around.--nomainWith the -c option, generate the host stub without a main() function.--staticBy default mkbundle dynamically links to mono and glib. This option
      causes it to statically link instead.-zCompresses the assemblies before embedding. This results in smaller
      executable files, but increases startup time and requires zlib to be
      installed on the target system.
    
   These options support an mkbundle using AOT compilation with
    static linking. A native compiler toolchain is required. 
  --aot-runtime
    PATHProvide the path to the mono runtime to use for AOTing assemblies.--aot-dedup(Experimental) Deduplicate AOT'ed methods based on a unique mangling of
      method names.--aot-mode
    MODEMODE can be either "full" or "llvmonly" at this time.
      Currently, mkbundle supports three AOT modes. The default mode (this
      option unset) will AOT methods but will fall back on runtime codegen where
      it is much faster or offers a more full compatibility profile. The
      "full" setting will generate the necessary stubs to not require
      runtime code generation. The "llvmonly" setting does the same,
      but forces all codegen to go through the llvm backend.
    
   If you are using the old embedding on Windows systems, it possible
    to use a Unix-like toolchain like cygwin's and install gcc, gcc-mingw
    packages or use Visual Studio 2015/2017 VC toolchain together with Clang for
    Visual Studio as assembler. Clang can be installed as an individual
    component, "Clang/C2", using Visual Studio installer. Using Visual Studio toolchain, mkbundle will, by default, use
    latest installed Visual Studio compiler and linker as well as Windows SDK.
    If executed from one of the Visual Studio developer command prompts,
    mkbundle will retrieve information directly from that build environment. 
  ASAssembler command. The default is "as". For Visual Studio,
      default is "clang.exe". If "clang.exe" for Visual
      Studio is not installed, mkbundle will fall back using
    "as".CCC compiler command. The default is "cc" for Linux,
      "gcc" for cygwin and "cl.exe" for Visual Studio.MONO_BUNDLED_OPTIONSOptions to be passed to the bundled Mono runtime, separated by spaces. See
      the mono(1) manual page or run mono --help. 
  VisualStudioVersionVisual Studio version used in mkbundle build. Default, latest installed
      Visual Studio version. Values, "14.0" for Visual Studio 2015 or
      "15.0" for Visual Studio 2017.WindowsSdkVersionWindows SDK version used in mkbundle build. Default/unknown, latest
      installed Windows SDK. Values, "8.1", "10.0.10240.0",
      "10.0.15063.0" etc.VSCMD_ARG_TGT_ARCHOutput target architecture used in mkbundle build. Default/unknown, use
      architecture of .NET runtime executing mkbundle. Values, "x86"
      or "x64". NOTE, when running from a Visual Studio command
      prompt, this variable should already be set by the command prompt and
      match the rest of that build environment.INCLUDEOverride all custom include paths passed to "cl.exe". Predefined
      by Visual Studio developer command prompt or auto detected by mkbundle
      when undefined.LIBOverride all custom library paths passed to "link.exe".
      Predefined by Visual Studio developer command prompt or auto detected by
      mkbundle when undefined.MONOPREFIXUse a custom Mono SDK install root matching the output target architecture
      (x86/x64). Default, mkbundle will look for installed Mono SDK’s
      matching targeted architecture.MONOLIBUse a different mono library name or an absolute path to the mono library
      passed to linker. Default, mkbundle will use default mono library name
      depending on mkbundle dynamic/static use case. NOTE, supplied mono library
      needs to match mkbundle dynamic/static use case and target
    architecture.VCCRTOverride C-runtime library linker settings. Default "MD",
      mkbundle will use dynamic C-runtime linking on Windows compatible with
      Mono SDK distribution. If a custom built Mono runtime using static
      C-Runtime linkage is used, setting this variable to "MT" will
      link using static C-runtime libraries.VCSUBSYSTEMOverride Windows subsystem. Default, "windows". If console
      subsystem is preferred, use "console". NOTE, if console output
      is expected from output target process then set this variable to
      "console". This program will load referenced assemblies from the Mono
    assembly cache. Targets are loaded from ~/.mono/targets/TARGETNAME/mono Visit http://lists.ximian.com/mailman/listinfo/mono-devel-list for
    details. Visit: http://www.mono-project.com for details mcs(1),mono(1),mono-config(5). 
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