GSP
Quick Navigator

Search Site

Unix VPS
A - Starter
B - Basic
C - Preferred
D - Commercial
MPS - Dedicated
Previous VPSs
* Sign Up! *

Support
Contact Us
Online Help
Handbooks
Domain Status
Man Pages

FAQ
Virtual Servers
Pricing
Billing
Technical

Network
Facilities
Connectivity
Topology Map

Miscellaneous
Server Agreement
Year 2038
Credits
 

USA Flag

 

 

Man Pages
GLCOPYTEXIMAGE1D() GLCOPYTEXIMAGE1D()

glCopyTexImage1D - copy pixels into a 1D texture image

void glCopyTexImage1D( GLenum target,
	GLint level,
	GLenum internalFormat,
	GLint x,
	GLint y,
	GLsizei width,
	GLint border )

target
Specifies the target texture. Must be GL_TEXTURE_1D.
level
Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
internalFormat
Specifies the internal format of the texture. Must be one of the following symbolic constants: GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_RGB, GL_R3_G3_B2, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.
x, y
Specify the window coordinates of the left corner of the row of pixels to be copied.
width
Specifies the width of the texture image. Must be 0 or 2**n+2* border for some integer n . The height of the texture image is 1.
border
Specifies the width of the border. Must be either 0 or 1.

glCopyTexImage1D defines a one-dimensional texture image with pixels from the current GL_READ_BUFFER.

The screen-aligned pixel row with left corner at (x,y) and with a length of width+2*border defines the texture array at the mipmap level specified by level. internalFormat specifies the internal format of the texture array.

The pixels in the row are processed exactly as if glCopyPixels had been called, but the process stops just before final conversion. At this point all pixel component values are clamped to the range [0, 1] and then converted to the texture's internal format for storage in the texel array.

Pixel ordering is such that lower x screen coordinates correspond to lower texture coordinates.

If any of the pixels within the specified row of the current GL_READ_BUFFER are outside the window associated with the current rendering context, then the values obtained for those pixels are undefined.

glCopyTexImage1D is available only if the GL version is 1.1 or greater.

Texturing has no effect in color index mode.

1, 2, 3, and 4 are not accepted values for internalFormat.

An image with 0 width indicates a NULL texture.

GL_INVALID_ENUM is generated if target is not one of the allowable values.

GL_INVALID_VALUE is generated if level is less than 0.

GL_INVALID_VALUE may be generated if level is greater than log2max , where max is the returned value of GL_MAX_TEXTURE_SIZE.

GL_INVALID_VALUE is generated if internalFormat is not an allowable value.

GL_INVALID_VALUE is generated if width is less than 0 or greater than 2 + GL_MAX_TEXTURE_SIZE, or if it cannot be represented as 2**n+2*(border) for some integer value of n.

GL_INVALID_VALUE is generated if border is not 0 or 1.

GL_INVALID_OPERATION is generated if glCopyTexImage1D is executed between the execution of glBegin and the corresponding execution of glEnd.

glGetTexImage
glIsEnabled with argument GL_TEXTURE_1D

glCopyPixels, glCopyTexImage2D, glCopyTexSubImage1D, glCopyTexSubImage2D, glPixelStore, glPixelTransfer, glTexEnv, glTexGen, glTexImage1D, glTexImage2D, glTexSubImage1D, glTexSubImage2D,
glTexParameter

Search for    or go to Top of page |  Section other |  Main Index

Powered by GSP Visit the GSP FreeBSD Man Page Interface.
Output converted with ManDoc.