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NAMEglEvalPoint1, glEvalPoint2 - generate and evaluate a single point in a mesh C SPECIFICATIONvoid glEvalPoint1( GLint i ) void glEvalPoint2( GLint i, GLint j ) PARAMETERSDESCRIPTIONglMapGrid and glEvalMesh are used in tandem to efficiently generate and evaluate a series of evenly spaced map domain values. glEvalPoint can be used to evaluate a single grid point in the same gridspace that is traversed by glEvalMesh. Calling glEvalPoint1 is equivalent to calling glEvalCoord1(i . DELTA u + u ); are the arguments to the most recent glMapGrid1 command. The one absolute numeric requirement is that if , then the value computed from i . DELTA u + u is exactly u . In the two-dimensional case, glEvalPoint2, let DELTA u = (u - u )/n are the arguments to the most recent glMapGrid2 command. Then the glEvalPoint2 command is equivalent to calling glEvalCoord2(i . DELTA u + u , j . DELTA v + v ); The only absolute numeric requirements are that if , then the value computed from i . DELTA u + u is exactly u , and if , then the value computed from j cdot DELTA v + v is exactly v . ASSOCIATED GETSglGet with argument GL_MAP1_GRID_DOMAIN
SEE ALSOglEvalCoord, glEvalMesh, glMap1, glMap2, glMapGrid
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