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NAMEglTranslated, glTranslatef - multiply the current matrix by a translation matrix C SPECIFICATIONvoid glTranslated( GLdouble x, GLdouble y, GLdouble z ) void glTranslatef( GLfloat x, GLfloat y, GLfloat z ) PARAMETERS
DESCRIPTIONglTranslate produces a translation by
. The current matrix (see
If the matrix mode is either GL_MODELVIEW or GL_PROJECTION, all objects drawn after a call to glTranslate are translated. Use glPushMatrix and glPopMatrix to save and restore the untranslated coordinate system. ERRORSGL_INVALID_OPERATION is generated if glTranslate is executed between the execution of glBegin and the corresponding execution of glEnd. ASSOCIATED GETSglGet with argument GL_MATRIX_MODE
SEE ALSOglMatrixMode, glMultMatrix, glPushMatrix, glRotate, glScale
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