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dtscreen(user cmd) dtscreen(user cmd)

dtscreen — the Common Desktop Environment animated screen savers

dtscreen [-display dsp] [-delay usecs] [-batchcount num] [-saturation value] [-nice nicelevel] [-mode mode]

The dtscreen client supports the following key tasks.

- Draws an animated image on a provided window id(s).

- Does not assume the size of the provided window(s).

- Provides a set of selectable animated images.

- Animation parameters such as nice, speed, number and saturation may be specified.

The dtscreen client provides the default screen saver animations for the desktop. When launched, it will query the desktop using the API for the set for window ids on which to draw. These window ids could be the cover windows created by the session manager for session lock, or a window embedded in the style manager's session lock customization dialog. Once obtained, the dtscreen client will proceed to draw in these windows using the specified options. If dtscreen cannot obtain the set of window ids, it will create its own. Normally, the dtscreen client will be invoked directly by the session manager, or by the style manager.

Note that the Session Manager, dtsession, is responsible for locking the session and prompting for a password to unlock.

The session manager may launch the dtscreen client to provide screen saver animations during session lock. Refer to the session manager specification for resources controlling the launching of screen savers by the session manager.

The style manager may launch the dtscreen client to provide a preview of a screen saver animation during customization. Refer to the style manager specification for information on how to integrate a screen saver client such as dtscreen into the desktop.

The dtsession client provides a selectable set of animations. These are:

Hopalong iterated fractals.
Conway's game of life.
Spinning lines.
Random bouncing image.
Swarm of bees.
Rotor
Fireworks.
Cosmic Flame Fractals.
Wiggly Worms.
Random mode.

The dtscreen client animations are based on xlock(1).

-display dsp

The display on which animations will be drawn.

-delay usecs

The delay option sets the speed at which a mode will operate. It simply sets the number of microseconds to delay between batches of "hopalong pixels", "qix lines", "life generations", "image blits", and "swarm motions".

-batchcount num

The batchcount option sets the number of things to do per batch to num. In qix mode this refers to the number of lines rendered in the same color. In hop mode this refers to the number of pixels rendered in the same color. In image mode this refers to the number of X logos on the screen at once. in swarm mode this refers to the number of bees. In life mode it means nothing.

-saturation value

The saturation option sets the saturation of the color ramp used to value. 0 is grayscale, 1 is very rich color and 0.4 is a nice pastel.

-nice nicelevel

The nice option sets the system nicelevel of the dtscreen process to nicelevel.

-mode mode

The mode option specifies which animation should be displayed. Values are:

Hopalong iterated fractals.
Conway's game of life.
Spinning lines.
Random bouncing image.
Swarm of bees.
Rotor
Fireworks.
Cosmic Flame Fractals.
Wiggly Worms.
Random mode.

Exit values are:

0
Successful completion.
>0
Error condition occurred.

Display the swarm animation.

Name ClassClass Type Default
mode Mode String swarm
nice Nice Int 16
delay Delay Int 1000
batchcount Batchcount Int 100
saturation Saturation Float 1.0
hop.delay Delay Int 0
hop.batchcount Batchcount Int 1000
hop.saturation Saturation Float 1
image.delay Delay Int 2000000
image.batchcount Batchcount Int 8
image.saturation Saturation Float 0.2
qix.delay Delay Int 30000
qix.batchcount Batchcount Int 64
qix.saturation Saturation Float 1
life.delay Delay Int 1000000
life.batchcount Batchcount Int 1
life.saturation Saturation Float 1
swarm.delay Delay Int 10000
swarm.batchcount Batchcount Int 100
swarm.saturation Saturation Float 1
rotor.delay Delay Int 10000
rotor.batchcount Batchcount Int 4
rotor.saturation Saturation Float 0.4
pyro.delay Delay Int 15000
pyro.batchcount Batchcount Int 40
pyro.saturation Saturation Float 1.0
flame.delay Delay Int 10000
flame.batchcount Batchcount Int 20
flame.saturation Saturation Float 1.0
worm.delay Delay Int 10000
worm.batchcount Batchcount Int 20
worm.saturation Saturation Float 1.0

The delay option sets the speed at which a mode will operate. It simply sets the number of microseconds to delay between batches of "hopalong pixels", "qix lines", "life generations", "image blits", and "swarm motions".

The batchcount option sets the number of things to do per batch to num. In qix mode this refers to the number of lines rendered in the same color. In hop mode this refers to the number of pixels rendered in the same color. In image mode this refers to the number of X logos on the screen at once. in swarm mode this refers to the number of bees. In life mode it means nothing.

The saturation option sets the saturation of the color ramp used to value. 0 is grayscale, 1 is very rich color and 0.4 is a nice pastel.

The nice option sets the system nicelevel of the dtscreen process to nicelevel.

The mode option specifies which animation should be displayed. Values are:

Hopalong iterated fractals.
Conway's game of life.
Spinning lines.
Random bouncing image.
Swarm of bees.
Rotor
Fireworks.
Cosmic Flame Fractals.
Wiggly Worms.
Random mode.

Caret1Launches the dtscreen client during session lock. Provides resources that can be used to control this event. Locks and unlocks a session.
Launched the dtscreen client during session lock customization. Provides the methods by which additional screen saver clients may be integrated into the desktop.

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